Anti Team Killer v1.02
Mutator
for Unreal 2 XMP
Contents
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Description
Kick automaticaly the Team-Killers, see Configuration
INI for more infos.
For know your current number of Team-Kills, enter
command: mutate numtk
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Requirements
Unreal 2 XMP full version.
http://www.unreal2.com/
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Installation
- Delete the evantual old version.
- Copy AntiTeamKiller102.u into \U2XMP\System\ directory.
- Copy AntiTeamKiller102.int into \U2XMP\System\ directory.
- Copy AntiTeamKiller.htm into \U2XMP\Help\ directory.
- Add this line: ServerPackages=AntiTeamKiller102 in \U2XMP\System\MyU2XMP.ini
section [Engine.GameEngine].
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Configuration INI
- MaxTeamKill:
The maximum authorized Team-Kills before the
autokick.
Default=4
- bIgnoreAutoDefTeamKill:
Ignore Team-Kills make by automated
defenses (AutoTurret & RocketTurret).
Default=True
- bIgnoreMineTeamKill:
Ignore Team-Kills make by mine &
tripmine.
Default=True
- bIgnoreTelefragTeamKill:
Ignore Team-Kills make by telefrag
(on teleporter).
Default=True
- bKickAbusiveTeamKiller:
When enabled, check fast abused team-kills
on same player. (anti revive-team-killer)
Default=True
- AbusiveTeamKillDelay:
The maximum delay in seconds between
2 Team-Kills on same player before autokick for abused-team-kill.
Default=5.00
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Version history
- v1.02
- Release date: 12/01/2004
- Build time: ~1 hour
- Add IgnoreAutoDefTeamKill option.
- Add IgnoreTelefragTeamKill option.
- Add mutate command numtk.
- v1.01
- Release date: 11/01/2004
- Build time: ~1 hour
- Adds server details infos.
- v1.00
- Release date: 10/01/2004
- Build time: ~3 hours
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About
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Copyright
Unreal II® ©2003 Epic Games, Inc. Raleigh, NC USA.
Anti Team Killer © 2004 Crokx.
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