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Mind Claw recreation by GreatEmerald, 2015-2016
Beta 1

The Mind Claw is an unfinished weapon present in Unreal II. It had its code
stripped out when the interfaces changed, but the code from the beta version
still works quite fine, which is how I manged to recreate it.
The beam effect is supposed to follow the players, but that would require
making an extended particle generator class in the final game. That is left as
an exercise for the reader. Similarly, the ammo could be recreated.

To install: copy MindClaw.u into the Unreal2/System directory.
To use: open the Unreal II console (` or tab key) and type in:

  summon MindClaw.weaponMindClaw


The source code is included, but it's all under the Unreal II license, as the
code is mainly taken from the beta version of the game.
