NAME:		Advancing Guard
AUTHOR:		Luciano "Neon_Knight" Balducchi
GAME:		Unreal Tournament 2004
GAMETYPE:	Capture the Flag
VERSION:	Beta 1
COMPATIBILITY:	v3369-v3374p9
BACKSTORY:	This outpost is an old Skaarj facility bought by the Liandri Mining
		Corporation in order to use in the Tournament, as part of a deal with
		the Skaarj empire. In exchange, the Liandri would provide machinery
		and manpower to the Skaarj empire. This won't be your usual face-to-face
		Capture The Flag arena, since there's an enemy at any corner. Watch out!
DESCRIPTION:	An U-shaped CTF map with the Skaarj theme. Each base has four entrances,
		and there are three levels from which players can change paths at will,
		either by using Translocators, the lifts in the middle, or the jumppads
		at the corners.
NOTES:		
CREDITS:	Epic Games, OFC.
		Some of the stuff is also taken from the map DM-CBP2-KroujKran by Rogelio
		"Desperado#2" Olguin. (Though I can't remember what, I do remember I've
		used that map and AS-Mothership as inspiration sources)
		SkaarjMaster and papasfritas from the Epic Forums (forums.epicgames.com)
		for testing.
		SW-Party.Boy, FerDan, SW-PaRaDoX, FRANKo, Petraka, Wolframio from Unreal
		Argentina, also for testing.
DISCORD:	NeonKnightOA
STEAM:		neon_knight_oa
MODDB:		https://www.moddb.com/members/neon-knight
YOUTUBE:	https://www.youtube.com/@NeonKnightOA
E-MAIL:		openarena.arg@gmail.com

b01:
- Added health packs! Can't believe I missed them!
- Added zone names.
- Made sure the walkways have proper collision.
- Added levelshot sequence.
- Changed recommended playercount to 8-12. It's too small for 2on2, lol!

a04:
- Scaled the map. Now some tricks (especially at the ramps) should be doable.
- Redone placement. It now includes ammo, health, armor and some adrenaline. Now I can truly
  consider it "first pass". :P
- BOTPLAY! First pass also.
- Redone lighting.
- Now it has 20 spawnpoints: 10 red and 10 blue.
- Fixed movers.
- MUSIC! Skaarj Assault is the go-to theme for everything Skaarj in UT2004.
- Minor fixes and stuff.

a03:
- Curves removed. =(
- PLATFORMS!
- First weapons added.
- Minor changes.

a02:
- Added two middle platforms.
- Texturized.
- Curved middle corner replaced by a squared one.
- Lower end of the curves removed.

a01:
- Initial version.

Coming soon:
- DDOM version.
