DM-Stoned
For: UT 2003
By: Deathbliss
Built From:
5/12/02 -
6/03/02
UPDATE!
- 06/26/2003
OK, now I'm pissed off! I just found out what was wrong, and fixed it. The version
of UTlights I used was slightly newer and had the new moon I made, but the version
I included was older. I released the level like this to public beta test and
NOBODY helped me out! It's been running on the older files for a while now,
causing the DBMooncard bug, and the whole point of the Beta release was that
if such issues occured I'd be informed of them. I'm wondering if it's even worth
releasing a public beta anymore - it seems as though everyone only cares about
themselves and can't spare a minute to help another mapper out. As a result
I'm quickly loosing respect for Unreal Playground, and the general community
as a whole. I should be able to expect others that play the map to tell me of
any bugs they encounter. I am very dissapointed in any who have played this
map and failed to do this most simple but also most important of tasks.
-
06/22/2003
OK, so I forgot to set the weapon type for the Flak Cannon - sue me! I fixed
that, and the only bug left is that some folks may get a DBMooncard error when
trying to open the map in the editor. Please tell me if you have this problem
and give me any ideas you may have that will fix it! Thanks!
NOTICE! You must have all the bonus packs installed to run this map! Additionally you need my UTlights static mesh pack which I've included, and which is also available for download at my site!
NAVIGATION:
Download
the map
My homepage
My
UT2003 work
My Unreal Tournament
work
My Elder Scrolls
- Morrowind work
The Nucleus Reviews
The Nucleus Forums
INSTALLATION:
Just
extract the files (with "Use Folder Names" checked) into your main
UT2003 directory, or...
.UKX files go into your UT2003/ANIMATIONS folder.
.UMX, .OGG, .MP3 files go into your UT2003/Music folder.
.KA
files go into your UT2003/KarmaData folder.
.UT2 files go into your UT2003/Maps folder.
.UAX files go into your UT2003/Sounds folder.
.USK files go into your UT2003/StaticMeshes folder.
.U files go into your UT2003/System folder.
.UTX files go into your UT2003/Textures folder.
RECOMMENDED
SETTINGS:
- Deathmatch
- 2-8 total players
- 1.00 Gamma, 60-80 Brightness, and 0.5 Contrast
- Under DETAILS set TEXTURE DETAIL, and WORLD DETAIL, to HIGH at the very least.
Compensate by setting CHARACTER DETAIL, and PHYSICS, to NORMAL. I'm running
a 1 gig processor with a GeForce 2 and I have very little if any lag.
- Make sure FOILAGE is checked!
LEGALITIES:
Authors may not NOT use this level as a base to build additional levels. In
addition you are NOT allowed to commercially exploit this level by putting it
on a CD or any other electronic medium that is sold for money without my explicit
permission. However you MAY distribute this level through any electronic network
(Internet, FIDO, local BBS etc.), provided you include this file and its contents
(the archive) intact.