ReadMe for Aelon for Unreal Tournament -------------------------------------- Title: Aelon Filename: DM-300K-1on1-Aelon Author: XYZ 8000 (a.k.a. XYZ) eMail Address: Website URL: Release Date: 31/12/2006 Last Update: 31/12/2006 Version: 1.00 ==================================================================================== Credits ------- Thanks to the Beta-Testers at Unreal PlayGround: Derdak2Rot, Hostile, Lord Kafer, NycolasEymerich, Rakiayn, TexasGtar ==================================================================================== Other levels by author ---------------------- MH-Annihilation CTFM-R!P DOM-FoT-Xyphob DM-LP-Terror DM-LP-Kios DM-300K-Ehat DM-300K-Fractional CTF-300K-Descent CTF-300K-Hobl ==================================================================================== Play Information ---------------- Game: Unreal Tournament Level Name: Aelon Game Type: Death Match Botmatch: Yes Single Player: No Teamplay: Yes New Textures: No New Sounds: No New Music: No New Mutators: No Mods: ==================================================================================== Construction ------------ Base: None Build Time: not too much... Ideal Playercount: 2 - 3 Editor(s) Used: UnrealEd 2.0 Known Bugs: Some Invisible Collision Hulls here and there ==================================================================================== Stats ----- Brushes: 23 Zones: 8 Polys: 565 Nodes: 1091 Ratio: 1.93:1 Max. Depth: 27 Avg. Depth: 3 Lights: 25 ==================================================================================== Installation ------------ Unzip DM-300K-1on1-Aelon. Store the *.unr or *.ut2 file in your Maps\ directory along with the others (see guide below), then either doubleclick on it, or type open DM-300K-1on1-Aelon in the console, or select the Map in a Botmatch or an Internet game. Guide: *.unr and *.ut2 files go in Maps\ *.utx files go in Textures\ *.umx and *.ogg files go in Music\ *.uax files go in Sounds\ *.u, *.int, and *.ini files go in System\ *.usx files go in staticmeshes\ *.ukx files go in animations\ *.ka files go in karma\ *.upx files go in prefabs\ ==================================================================================== Story ----- An old mine now used for Tournament 1on1. ==================================================================================== Author's Notes -------------- This map was created for the Blito3's 300K map contest. The goal was to build a map keeping the filesize under 300 KB. This map is my best entry, it has got many details and it plays well. There are some troubles with BSP, but they aren't annoying once you found them. ==================================================================================== Copyright / Permissions ----------------------- This level is copyright 2006, by XYZ 8000. Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! If this level is going to be released in a pack, you are NOT allowed to distribute this level before the public release of a Stand-Alone version. You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact. Unreal® Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal Tournament logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. ==================================================================================== ==================================================================================== ReadMe created by NC3's ReadMe Generator. http://nalicity.beyondunreal.com/ Modified by XYZ 8000.