CTF-Ancient LE v1.00

The Basics

			Title:.........................:CTF-Ancient LE v1.00
			Version:....................:1.00
			Release Date:............:11/19/01
			Filename:.................:ctf-ancientlev100.unr
			Author:.....................:DC-DeathCircus LE by Andy '[H]|Chrysaor' Monroe
			eMail Address:..........:See DeathCircus' readme & chrysaor@chrysaor.org

Game Information

			Game:.......................:Unreal Tournament
			Level Name:...............:CTF-Ancient LE v1.00
			Botmatch:.................:Yes
			Deathmatch:..............:No
			Capture the Flag:.......:yes
			Domination:...............:No
			Assault:....................:No
			Other:.......................:No
			Difficulty Settings:......:No
			New Sounds:.............:No
			New Graphics:...........:No
			Known Bugs:.............:None
			Construction Time:......:LE took 3 days
			Construction Program:...:UnrealEd 2.0
			Where to get this map:..:[|]=Chrysaor's Dungeon=[|] see DC-Deathcircus's readme

Installation

Place the ctf-AncientLEv100.unr in your Maps folder, and put the readme's wherever u damn well feel =)

Author's Notes

This is the League Edition of DC-DeathCircus' extremely popular map CTF-Ancient. [H]|Chrysaor modified the lights that were done by Hyperion, added sounds to the fires, changed the fire holders, Eliminated unecessary brushes, re-made stairways to suit the framerate better, deleted the arches near the miniguns and plasma rifles, gave the level location zones, adjusted dozens of other items and brushes, eliminated the developerT texture package as it served no practical use, and maybe some other stuff I can't remember.

Special Thanks

DC-DeathCircus the Mastermind of Gameplay

Important Information

This level is copyright DC-DeathCircus 2001.

The editor of the LE version has permission to distribute this map after modifying it.

Unreal Tournament (c) 1999 and UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.