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CTF-Radman ReadMe for
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Title: | CTF-Radman |
Filename: | ctf-radman.zip |
Version: | 1.00 |
Last Update: | Friday, July 06, 2001 |
Author: | Steve'Radman'Dorenkamp |
eMail Address: | skaarjhybrid@hotmail.com |
Author's Homepage: | |
Credits: | Id like to thank Edhelp who I met at #uthelp. He helped me work out some bugs. |
Other Levels By Author: | None |
Play Information |
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Game: | Unreal Tournament |
Level Name: | CTF-Radman |
Game Type: | UTCTF |
Botmatch: | Yes |
Single Player: | No |
Teamplay: | Yes |
Difficulty Settings: | Only For Bots |
New Textures: | Yes |
New Sounds: | No |
New Music: | No |
Mods: | No |
Mutators: | No |
Construction |
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Base: | Original Map |
Build Time: | One Week |
Recommended # of Players: | 10-16 |
Editor(s) Used: | UnrealEd, Paint Shop Pro 3, Paint Shop Pro7 |
Known Bugs: | None |
Inventory |
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Weapons: | Flak Cannon, Ripper, Sniper Rifle, Pulse Blaster, Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher |
Armor and PowerUps: | Thigh Pads, Invisibility, Health Packs, Shield Belt, Health Vials, Damage Amplifier, Armor, Keg O' Health |
Mods |
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Unzip the CTF-Radman's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open CTF-Radman ' in the console or select the Map in a Botmatch or an Internet game.
*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/
When I started this map, I was just messing around connecting tunnels etc. then, I learned how to build the really cool stuff like teleporters, lifts, lava, water and slime. There is no real theme, I just wanted to make it interesting. I must say the bots play very well considering the water. None of the textures are mine, I just gathered them from various places and changed the colors to match my preferences. Also if you look closely you will notice that I used the skybox from Hydro Bases. I tried making my own but I couldnt get it to look right. I also wanted to spend more time on the pathnodes.
SYSTEM:
Compaq 5002us
AMD Duron 800 Mhz processor
320 MB PC133 SDRAM
Hercules Prophet 4500 64 MB video card
This level is copyright by Steve'Radman'Dorenkamp 2001.
Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
ReadMe Template generated by UTReadMeTemplate.cgi
created by FuzzBuster{G3}
for NaliCity.
Please e-mail me any suggestions or improvements you may have.. my ears are open
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