DM-3Worlds ReadMe for
Unreal Tournament

Release Date: Tuesday, July 24, 2001


Title: DM-3Worlds
Filename: dm-3worlds.zip
Version: 1.00
Last Update: Tuesday, July 24, 2001
Author: Joel 'Doggie'
eMail Address: hulialo@hotmail.com
Author's Homepage:
Credits:
Other Levels By Author: None


Play Information


Game: Unreal Tournament
Level Name: DM-3Worlds
Game Type: UTDeathMatch
Botmatch: Yes
Single Player: No
Teamplay: No
Difficulty Settings: Only For Bots
New Textures: No
New Sounds: No
New Music: No
Mods: No
Mutators: No


Construction


Base: Original Map
Build Time: 2 days
Recommended # of Players: 3-6
Editor(s) Used: UnrealEd
Known Bugs: None


Inventory


Weapons: Ripper, Sniper Rifle, Enforcer, Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle
Armor and PowerUps: Invisibility, Health Packs, Shield Belt, Scuba Gear, Keg O' Health


Mods



Installation



Unzip the DM-3Worlds's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open DM-3Worlds ' in the console or select the Map in a Botmatch or an Internet game.

*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/


Extended Description



In this wide-open level you must master the Three Worlds, the World of Emotion (the world beneath), the World of Life (the real world), and The World of Thought (the world above). The worlds are starkly separated by a deep pit, the Pit of Despair, which you must not fall into.


Author's Notes



All three worlds are located in one giant cubic room (10,000 X 10,000 X 10,000 units). The world beneath is filled with water, the world above is represented by a couple of platforms high up in the room, and the 'real world' is the central platform whose light is reflected in the wall of water.

The world beneath contains a symbolic castle with 4 towers which each contain goodies. The castle represents our emotional framework, the hopes and fears we have built up over the years. Also submerged is a giant beach ball.

The world above's platforms are strategically placed for specific sniping advantages and disadvantages.

The real world is more of a place to catch one's breath, although its advantage is being in the center of the level.


Copyright / Permissions



This level is copyright by Joel 'Doggie' 2001.

Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.




UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.



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