DM-Blood&Iron | |
The Liandri Corporation commissioned the Morgan-SSX Firm (one of its many subsidiaries) to design and build a series of locations specifically for its Deathmatch Tournaments. Blood&Iron is #2 in the "Liandri Series" as it is officially called. This particular location was designed to accommodate anything from a one-on-one hunt to a many-bodied frag-fest. |
Author: | spokk |
Comment: | I wanted a simple and fast deathmatch level. The bots seem pretty good. I'm a decent player and they can kick my butt on a consistent basis on this level. |
Play Information | |
Game: | Unreal Tournament |
Level Name: | DM-Blood&Iron |
Gametype: | Deathmatch |
New Sounds: | No |
New Textures: | No |
New Music: | No |
Known Bugs: | Minor "corner of your eye" HOM's. (Should not affect gameplay.) |
Construction Information | |
Editor: | Unreal Editor 2 |
Base: | None |
Construction Time: | 2 Days + Play Testing |
Special Thanks: Dave Colantonio, Drac, Darklighter (sorry if I forgot someone!) |
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. |