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DM-CityIntroAdvanced.unr ReadMe for
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Title: | DM-CityIntroAdvanced.unr |
Filename: | dm-cityintroadvanced.zip |
Version: | 1.00 |
Last Update: | Wednesday, July 11, 2001 |
Author: | Tim 'Knappz' Knapton |
eMail Address: | knappz@zbzoom.net |
Author's Homepage: | |
Credits: | Thanx to Shane Caudle for the original design for the map. And to all the people on IRC that helped me (#uthelp, #unrealed) as well as the mapping tutorials from Unrealized.com and planetunreal\unrealed. Thanx to my good friend Chris G. for helping me out with testing it and laughing at my retarded bots. |
Other Levels By Author: | None |
Play Information | |
Game: | Unreal Tournament |
Level Name: | DM-CityIntroAdvanced.unr |
Game Type: | UTDeathMatch |
Botmatch: | Yes |
Single Player: | No |
Teamplay: | No |
Difficulty Settings: | Only For Bots |
New Textures: | No |
New Sounds: | No |
New Music: | Yes |
Mods: | No |
Mutators: | No |
Construction | |
Base: | CityIntro by Shane Caudle |
Build Time: | 4 days |
Recommended # of Players: | 8-12 |
Editor(s) Used: | UnrealEd, |
Known Bugs: | My bots are incredibly stupid. I suggest putting the skill on masterful so they dont suck and actually move. There was an issue involving the bots in the level. my test bots were on average skill and a critical error came up. i rebuilt the pathnodes and tryed again and no error, but there is always that small chance that i missed it. |
Inventory | |
Weapons: | Impact Hammer, Enhanced Shock Rifle, Flak Cannon, Ripper, Sniper Rifle, Enforcer, Pulse Blaster, Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher |
Armor and PowerUps: | Thigh Pads, Health Packs, Shield Belt, Anti Grav Boots, Health Vials, Damage Amplifier, Armor, Keg O' Health |
Mods | |
I didnt include any mutators with the map, but i do suggest you use LowGravity, it makes the map 10 times more fun because you can roof-hop. |
Unzip the DM-CityIntroAdvanced.unr's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open DM-CityIntroAdvanced.unr ' in the console or select the Map in a Botmatch or an Internet game.
*.unr files go in Maps/
*.utx files go in Textures/
*.umx files
go in Music/
*.uax files go in Sounds/
*.u and *.int files go in
System/
One day, I was getting rid of the intro movie by switching the names of CityIntro.unr and UT-Logo-Map.unr and i was wondering if i could play City intro. I renamed the map to DM-CityIntro and the game actually read the level as playable. When you started this map, you start in what i called 'the little black box' this confused me so i put on the 'ghost' cheat and went up thru the box to find city intro. so i went to unrealed for the FIRST time ever and started putting in items, weopons and playerstarts (with the help of my friend Chris). Then i started pathing out my bots (who still arent very smart)And finally i ended up with the finished product you have here.
Thanx for downloading my map, there should be more on the way ;-)
This level is copyright by Tim 'Knappz' Knapton 2001.
Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
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