DM - Noclume Citadel
lighting best viewed with 3Dfx Glide





[General Information]

Game Unreal Tournament
Title DM - Noclume Citadel
Author Geddy Lee
Filename DM-NoclumeCitadel.unr
Filesize 9.93MB
Version 2.0
Recommended Players 5-10
Difficulty Setting (none)
New Textures ADFuthark.utx
New Sounds (none)
New Music OceanLab2_Music.umx
New Scripts (none)
BrushCount 2328
PolyCount 38026
Zones 22
Base (none)
Tools Used UnrealED 2.0
Bugs There are various problems involving bot support. I recommend playing this online, not against bots.
Level/Map # 1st
Bot Support uh, sort of
Description Noclume Citadel is a rather large deathmatch map inspired by the 'Castlevania' series. Thus, the theme and atmosphere often changes throughout he map. As my first map, there are a lot of problem with it, but after 7 1/2 months, I've learned a lot. This map has a very unique gameplay and feel, it's not for everyone.



[Installation]


[FAQ]

Why is your map so dark?
I wanted all the lights to have a source, whether it be the numerous lanterns scattered across the map or the few areas where natural light gets into the citadel. I use lighting to add to the atmosphere of the map, and you will never see me use cylinder lights.

Why is your map scaled so large?
Well, that is not a mistake. I realize that it may look a bit strange when you see bots or other players, but its part of the story as well as the atmosphere.

Why is the connectivity so bad?
Honestly, that is a bit of a mistake. I had only planned out a couple rooms of the map and free-balled the rest of it (meaning, just built it as I went along). The connectivity isn't really that bad in its own right. I've tried to limit it to an extent, in order to develop a more unique gameplay. Rather than the traditional fast-paced UT.

Why is are the weapons so hard to find?
Again, because the gameplay is intended to be different. I didn't want it to be easy to find everything, but everything is there.



[Credits]

Map Author
Geddy Lee

New Texture

Human Head Studios

New Music

Ion Storm

Special Thanks

All the regulars at the Nali City Forum who answered my questions