Take a look at your UnrealTournament\System
folder. Search for a file called UnrealTournament.ini
there, and open it. |
Slide down a little bit, and you'll find a string
called [Engine.GameEngine]. |
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Probably you'll find some string that begin with "ServerPackages=".
This string are very important in multiplayer games.
They'll be loaded by the client side. |
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Another interesting point is
that many Mods/Mutators around add their lines to
the server packages, allowing you to create servers
with them. But when you uninstall this things, these
lines aren't removed, so you won't be able to create
servers! |
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So, what should you do? |
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...The following lines
are from the Unreal Tournament, so keep them:
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack |
|
...These lines are
from Bonus Pack #1
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=TSkMSkins
...And this one is from
Bonus Pack #4
ServerPackages=SkeletalChars |
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Now, you can delete the other ServerPackages string,
and add these lines:
ServerPackages=Apocalypse
ServerPackages=ApocalypseX |
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Save the file, and it's ready! |
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Ps.: You don't need to remove the other ServerPackages
(unless there's a string from a Mod you've uninstalled).
But remember: If the clients don't have a Mod called
by the string, they have to download the Mod (It's automatic,
but takes time!). |
Ps2.: If you don't add the Apocalypse ServerPackage
strings, the Clients won't be able to see the weapons! |