FairSquare

v1.4 by Patrick Freeman - a.k.a. "Mental"


This mutator will 'handicap' players according to numbers at the beginning of their player name.
It's made to balance games where there is a big difference in skills and/or age.
I have different age kids & friends and we all play over my home LAN.
This mutator helps to make things more fun for them by giving them the help they need.

A different way of giving..
I already have a mutator that gives help if players are losing (HelpingHand),
but for real newbie players this is still frustrating because they have to start losing bad to get good help, and as soon as they start doing good the help goes away, and then they start sucking again. With FairSquare, the help stays, which makes sense as they likely won't change skill levels from just a little bit of playing. When their skill does rise, they can lower the level of help they get.

How to use
You adjust just how much 'help' is given by adding numbers in front of your player name (i.e. "3456-Homeboy").
FairSquare only looks at the first 4 characters of your name.
If any of those first 4 characters is a number, help is given, as follows:

1st number = speed level
2nd number = damage level
3rd number = health level
4th number = weapon level

The number in each position determines the help you receive in that category, as follows:


Value

Position 1 & 2:
SPEED & DAMAGE
Position 3:
HEALTH
Position 4:
STARTING WEAPON
1 1.1 x normal (110%) normal + 10 = 110 ShockRifle
2 1.2 x normal 120 BioRifle + above
3 1.3 x normal 130 PulseGun + above
4 1.4 x normal 140 SniperRifle + above
5 1.5 x normal 150 Ripper + above
6 1.6 x normal 160 Minigun + above
7 1.7 x normal 170 Flak Cannon + above
8 1.8 x normal 180 RocketLauncher + above
9 1.9 x normal 190 Redeemer + above


If any of these first 4 positions of the player name have anything besides a number (1 - 9),
the player receives the default level in that category.

Example:
If Player name is "3456-Homeboy", when you respawn you would have -
Speed - level 3; 1.3 times normal
Damage - level 4; 1.4 times normal
Health - level 5; 150
Weapon - level 6; You will be given multiple weapons.

Download Page

Any comments, bug reports, etc.
email me at -
gomental@hotmail.com

 

Version History:
================
v1.4 - improved the speed & strength code, made weapons accumulate with each level.
v1.3 - revamped to a 4 number handicapping system
v1.2 - improved code, improved message of what Advantage level you're at
v1.1 - Changed format of handicapping so now higher number is higher advantage.
v1.0 - Initial Release

Planned Improvements:
==========================
on screen indicator of your speed & damage level

Disclaimer/Legal stuff:
=======================
I've tested it but use it at your own risk (although I don't know of any risks).
This Mutator is Copyright 2000 by Patrick Freeman
Please do not try to make money with this, or distribute it under a different name, etc.
If you do use my code in someway I would be grateful of some kind of acknowledgement.