================================================================
Title                   : Ascension
Version                 : 1.0
Release Date            : 9/10/98
Filename                : DmAscension.Zip
Author                  : Keith Schuler
Email Address           : keiths@3drealms.com
Web Page                : URL http://www.3drealms.com
Description             : A deathmatch map for 2-6 players. The premise of this map is that there is a "heaven" 
			  and a "hell." The gateway to heaven is a flaming blue teleporter encased in crystal. 
			  To open the bridge to heaven, the switches numbered "1" through "4" must be activated. 
                          Switches 1 through 3 just open the doors blocking switch 4. When switch 4 is pressed, 
			  the crystal encasing the gateway to heaven disappears, and a bridge is extended. Once 
                          somebody gets into heaven, the crystal returns, the bridge retracts, and all the switches
                          reset. Only one person will get into heaven at a time. This person will receive 200 
		          health, a shield belt, and a power amplifier, making him the "avatar." The avatar will 
                          return to the level at the bottom of the pool of water. Hell is represented by the gaping 
                          pit below the entrance to heaven. If somebody knocks you off that bridge to heaven, 
 			  you're probably going to hell. :-) The items in heaven respawn very quickly, so they will
                          always be there when a new avatar passes through.
================================================================
--- Play Information ---
Game                    : Unreal 
Level Name              : Ascension

Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Dark Match              : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Known bugs              : Sometimes the #1 switch turns black for no apparent reason. No bot support. (See below)

--- Construction ---
Editor(s) used          : UnrealEd Beta
Base                    : New level
Construction Time       : About a week

Installation
------------
Unzip this into the \maps folder under the Unreal folder.

Author's Notes
--------------
I am very disappointed with this map, and unfortunately I no longer have the time (or inclination) to fix its 
problems. I release it to the world, and hope that some of you enjoy playing it. Due to a bug in UnrealEd, 
navigation points cannot be placed in a gravity zone. Since inventory items count as navigation points, and since
the gravity zone is necessary to the "heaven" idea this map is based upon, there is no bot support for DmAscension.

Copyright / Permissions
-----------------------
This level is copyrighted by 3D Realms Entertainment, 1998.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from 3D Realms to exploit this level commercially.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
