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| class SFKeyCardY expands SFKeyCard;
#exec TEXTURE IMPORT NAME=SFKeyCardYellow FILE=TEXTURES\SFKeyCardY.PCX GROUP=Skins FLAGS=2
defaultproperties
{
ItemDescription="KeyCard:\nYou have been granted additional access."
ItemIcon=Texture'SfResource1.Icons.KeyCardyIco'
Skin=Texture'SFItem.Skins.SFKeyCardYellow'
}
|