SFWeapon.SFB9WallHit

Spatial Fear
Class: SFB9WallHit
Descripton: Custom wall hit mark, done by the B9.

Author: Markus Nuebel

Extends:
Modifiers:
Source code

SFWeapon.SFB9WallHit
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Variables

%function_comment%
boolm_bFadeIn
%function_comment%
floatm_fStepSize
%function_comment%
floatm_fTimer
%function_comment%
Texturem_texAnim[2]

Functions

MakeSound ()
PostBeginPlay ()
Tick (float fDelta)
Timer ()

Default properties

{
     m_texAnim(0)=FireTexture'k_GorillaTex.FX.B9_Shot'
     m_texAnim(1)=FireTexture'k_GorillaTex.FX.b9fade'
     m_bFadeIn=True
     NumFrames=15
     Pause=0.050000
     EffectSound1=Sound'UnrealShare.General.Expl03'
     RemoteRole=ROLE_SimulatedProxy
     LifeSpan=1.000000
     DrawType=DT_SpriteAnimOnce
     Style=STY_Translucent
     Texture=FireTexture'k_GorillaTex.FX.B9_Shot'
     DrawScale=0.100000
     LightType=LT_TexturePaletteOnce
     LightBrightness=142
     LightHue=137
     LightSaturation=190
     LightRadius=6
     bCorona=False
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:39 PM
Created with UnCodeX