SpatialFear.SFNPCWindow

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//=============================================================================
// Spatial Fear
// Name: SFNPCWindow.
// Description: Window, that pops up for a NPC communication window
//				Subclass of the general SFCommWindow
//
// Author: Markus Nuebel
//=============================================================================


class SFNPCWindow extends SFCommWindow;


// All initialization stuff
simulated function init(float fHUDScale, int X, int Y, int nWidth, int nHeight, optional Pawn Owner, optional string strText, optional SFWindow wndParent)
{
	// Call to base class
	Super.init(fHUDScale, X, Y, nWidth, nHeight, Owner, strText, wndParent);

	// Replace the parser
	m_oParser = Spawn(class'SFNPCComParser');
	m_oParser.m_actOwner = m_oPawnOwner;

	m_nTextOffset = 8;
    m_nTextIndent = 182;
	m_nTextIndentR = 182;
}

// Cleanup
simulated function terminate()
{
	// Call to base class
	Super.terminate();
}

// Overwritten in child class, to do different backgrounds and effects
simulated function renderBackground(Canvas C)
{
	local float          OldFov;
	local vector		  vectLocation;

	// Call to base class
	Super.renderBackground(C);
}

simulated function show()
{
	// Call to base class
	Super.show();
}

simulated function hide()
{
	m_oParser.stopPlaying();

	// Call to base class
	Super.hide();
}

defaultproperties
{
     m_nTextOffset=20
     m_texBkg=Texture'SfResource1.Background.NPCCOMWIN'
     m_nBorderSize=12
}

class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:45 PM
Created with UnCodeX