SFWeapon.SFRapidEddyDefenseSphere

Spatial Fear
Class: SFRapidEddyDefenseSphere
Descripton: Effect use by Rapid Eddy's secondary fire.
Defense sphere around the player.

Author: Markus Nuebel

Extends:
Modifiers:
Source code

SFWeapon.SFRapidEddyDefenseSphere
%%

Variables

%function_comment%
floatm_fRadius

Functions

PostBeginPlay ()
Tick (float DeltaTime)

Default properties

{
     m_fRadius=40.000000
     bAlwaysRelevant=True
     RemoteRole=ROLE_SimulatedProxy
     LifeSpan=0.700000
     AmbientSound=Sound'SPF-Content.Weapons.EddyPawnImpact'
     DrawType=DT_Mesh
     Style=STY_Translucent
     Texture=None
     Mesh=LodMesh'SFWeapon.SFShockball'
     ScaleGlow=1.100000
     bUnlit=True
     MultiSkins(1)=FireTexture'k_GorillaTex.FX.B9_SHOT2'
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX