SFVehicle.SFTurret

Spatial Fear
Name: SFTurret
Description: A stationary vehicle class

Author: Gert Jen Peltenburg

Extends:
Modifiers:
Source code

SFVehicle.SFTurret
%%

Functions

DoPhysics (float DeltaTime)
InterpretControls (bool bJustFired, bool bFire, bool bJustAltFired, bool bAltFire, float aVehicleSpeedControl, float aTurretTurn, float aVehicleTurn, float aVehicleUp, float aTurretUp, bool bJustJumped, bool bJustDucked)

Default properties

{
     Armor=100
     InitialHitPoints=1000
     FullHitPoints=1000
     PhysicalRotationRate=(Pitch=16384,Yaw=16384,Roll=16384)
     Elasticity=0.000000
     bRepairable=False
     RepairTime=0.000000
     bIndependent=True
     bCriticalComponent=True
     bDamageTriggered=True
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX