SFItem.SFWLaser

Spatial Fear
Class: SFWLaser
Description: Weapon upgrade: LaserSight improves accuracy.

Created by: Ivan Tanzuira
Modified by: Markus Nuebel

Extends:
Modifiers:
Source code

SFItem.SFWLaser
%%

Functions

Activate ()
ActivatedBeginState ()
ActivatedEndstate ()

Default properties

{
     ItemDescription="Laser Sight:\nAn Additional Weapon Element. The installation of this weapon element will provide a laser sight to aid in the locating of targets."
     ItemIcon=Texture'SfResource1.Icons.LaserSightIco'
     bIsActiveItem=True
     bActivatable=True
     ItemName="Laser Sight"
     PlayerViewMesh=LodMesh'SFItem.SFWLaser'
     PickupViewMesh=LodMesh'SFItem.SFWLaser'
     PickupSound=Sound'UnrealShare.Pickups.GenPickSnd'
     ActivateSound=Sound'UnrealI.Pickups.fFieldh2'
     RemoteRole=ROLE_DumbProxy
     Mesh=LodMesh'SFItem.SFWLaser'
     AmbientGlow=32
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:43 PM
Created with UnCodeX