Extends:
Modifiers:
Source code
SFWeapon.SFRapidEddySphere%%
%function_comment% | int | FatnessOffset | ||
%function_comment% | float | m_fRadius |
PostBeginPlay () | |||
SpawnEffects () | |||
Tick (float DeltaTime) |
{ m_fRadius=600.000000 bAlwaysRelevant=True RemoteRole=ROLE_SimulatedProxy LifeSpan=0.800000 AmbientSound=Sound'SPF-Content.Weapons.EddyPawnImpact' DrawType=DT_Mesh Style=STY_Translucent Texture=None Mesh=LodMesh'Botpack.ShockWavem' ScaleGlow=1.100000 bUnlit=True MultiSkins(1)=FireTexture'k_GorillaTex.FX.B9_SHOT2' }