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| class SFJaelPlayerBot extends FemaleBot;
function ForceMeshToExist()
{
Spawn(class'SFJaelPlayer1');
}
defaultproperties
{
CarcassType=Class'Botpack.TFemale2Carcass'
WalkingSpeed=0.035000
SelectionMesh="SFJaelPlayer.SFJaelPlayer"
MenuName="Jael"
Mesh=LodMesh'SpatialFear.SFJaelPlayer'
AmbientGlow=1
}
|