SFDecos.SFLamps

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//=============================================================================
// Spatial Fear
// Class: SFLamps
// Description: Triggerable short lamp. If triggered it will be turned on.
//              Remember it's just a decoration, you still need to add a real light to a map.              
//
// Modelled by: Ivan Tanziura
// Coded by: Jacek Zagrodzki (moose)
//=============================================================================
class SFLamps expands SFLampl;

#exec MESH IMPORT MESH=SFLamps ANIVFILE=MODELS\SFLamps_a.3d DATAFILE=MODELS\SFLamps_d.3d X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=SFLamps X=0 Y=0 Z=0

#exec MESH SEQUENCE MESH=SFLamps SEQ=All     STARTFRAME=0 NUMFRAMES=1
#exec MESH SEQUENCE MESH=SFLamps SEQ=SFLamps STARTFRAME=0 NUMFRAMES=1

#exec MESHMAP NEW   MESHMAP=SFLamps MESH=SFLamps
#exec MESHMAP SCALE MESHMAP=SFLamps X=0.1 Y=0.1 Z=0.2

#exec MESHMAP SETTEXTURE MESHMAP=SFLamps NUM=1 TEXTURE=JSFLampl

defaultproperties
{
     Mesh=LodMesh'SFDecos.SFLamps'
}

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:45 PM
Created with UnCodeX