Extends: Modifiers: Source code
SFItem.SFFoodB
{ nameStartAnim=Full nameEndAnim=Empty fTweenTime=2.000000 ItemName="Some Food" PlayerViewMesh=LodMesh'SFItem.SFFoodb' PickupViewMesh=LodMesh'SFItem.SFFoodb' Mesh=LodMesh'SFItem.SFFoodb' }