Extends:
Modifiers:
Source code
SFDecos.SFPickBox%%
%function_comment% | SFPickBoxTrigger | TheTrigger |
Destroyed () | |||
Landed (vector HitNormal) | |||
PostBeginPlay () | |||
Tick (float DTime) |
{ bStatic=False bTrailerSameRotation=True Physics=PHYS_Falling DrawType=DT_Mesh Mesh=LodMesh'SFDecos.SFMbox' DrawScale=0.500000 MultiSkins(1)=Texture'SFDecos.Skins.JSFPickBox' CollisionRadius=18.000000 CollisionHeight=13.000000 }