SpatialFear.SFIconWindow

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//=============================================================================
// Spatial Fear
// Name: SFIconWindow
// Description: Window class to display an HUD icon
//
// Author: Markus Nuebel
// Modified By: Chris Rogers
//=============================================================================


class SFIconWindow extends SFFadeWindow;

var Texture m_texIcon;	// Private: The icon to display
var int m_nWidth; // Private: width of icon in texture file
var int m_nHeight; // Private: height of icon in texture file
var int m_nDisplaySize;	// Private: Icon size for display

// All initialization stuff
simulated function init(float fHUDScale, int X, int Y, int nWidth, int nHeight, optional Pawn Owner, optional string strText, optional SFWindow wndParent)
{
	// First init base class
	Super.init(fHUDScale, X, Y, nWidth, nHeight, Owner, strText, wndParent);

	// Save parameters
	m_fHUDScale	= fHUDScale;
	m_nWidth	= nWidth;
	m_nHeight	= nHeight;
}

// Sets the icon size for display
simulated function setDisplaySize(int nSize)
{
	m_nDisplaySize=nSize;
}

// Sets the icon to use a background for this window
simulated function setTexture(Texture texIcon)
{
	// Save reference
	m_texIcon = texIcon;
}


// Cleanup
simulated function terminate()
{
	// Call to base class
	Super.terminate();

	// Release references
	m_texIcon = None;
}


// Overwritten here to render the bitmap icon
simulated function renderBackground(Canvas C)
{
	local int	nOldStyle;

	// Call to base class
	Super.renderBackground(C);
	// Save the old style
	nOldStyle	= C.Style;
	// Draw the icon
	C.Style	= ERenderStyle.STY_Translucent;
	C.SetPos(m_XCur*m_fHUDScale,m_YCur*m_fHUDScale);
	C.DrawTile(m_texIcon, m_nDisplaySize*m_fHUDScale, m_nDisplaySize*m_fHUDScale, 0,0, m_nWidth,m_nHeight);
	//C.DrawTile(m_texIcon, m_nWidth*m_fHUDScale, m_nHeight*m_fHUDScale, 0,0, m_nWidth,m_nHeight);
	// Restore style
	C.Style	= nOldStyle;

}

// Overwritten here to set the appropriate canvas style




simulated function prepareCanvas(Canvas C)
{
	// Call to base class
	Super.prepareCanvas(C);

}

defaultproperties
{
     m_nDisplaySize=32
     m_bNoFade=True
}

class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:44 PM
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