Extends:
Modifiers:
Source code
SFCharacter.SFBabyMite%%
TakeDamage (int Damage, Pawn instigatedBy, Vector hitlocation, Vector momentum, name damageType) |
{ fMeleeDamage=3.000000 fStunnedTime=7.000000 TimeBetweenAttacks=2.000000 Aggressiveness=0.800000 RefireRate=0.300000 RangedProjectile=Class'SFCharacter.SFBabyMiteProjectile' Acquire=Sound'SPF-Content.Creatures.BabyMiteAquisition' Fear=Sound'SPF-Content.Creatures.BabyMiteFear' Threaten=Sound'SPF-Content.Creatures.BabyMiteRoar' MeleeRange=30.000000 GroundSpeed=140.000000 WaterSpeed=50.000000 AirSpeed=100.000000 AccelRate=100.000000 JumpZ=220.000000 SightRadius=800.000000 Health=21 Intelligence=BRAINS_REPTILE CombatStyle=0.500000 DrawScale=0.500000 MultiSkins(1)=None CollisionRadius=11.000000 CollisionHeight=7.000000 Mass=40.000000 RotationRate=(Pitch=2072,Yaw=55000) }