SpatialFear.SFSeqCounter

Spatial Fear
SFSeqCounter: waits until it has been triggered 'NumToCount' times, and then
it sends Trigger/UnTrigger events to actors whose names match 'EventName'.
Uses the SFSeqTrigger class to check for right trigger order (sequence)
Author: Markus Nuebel

Extends:
Modifiers:
Source code

SpatialFear.SFSeqCounter
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Variables

%function_comment%
boolbFreeze
%function_comment%
nameFailureEvent
%function_comment%
floatfFreezeTimeAfterReset
%function_comment%
intnNextSequence
%function_comment%
localizedstringResetMessage
%function_comment%
boolResetOnSucces
%function_comment%
nameSuccessEvent

Functions

FireEvent (name nameEvent, actor Other)
ResetAll (pawn EventInstigator, bool bSuccess)
timer ()
TriggerCounter (int Sequence, actor Other, pawn EventInstigator)

Default properties

{
     ResetMessage="Wrong order, try again!"
     fFreezeTimeAfterReset=3.000000
}


class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:42 PM
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