SFDecos.SFMBox

SFMBox. - by Ivan Tanziura

Extends:
Modifiers:
Source code

SFDecos.SFMBox
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Default properties

{
     bDestroyable=True
     Health=50
     EffectWhenDestroyed=Class'UnrealShare.ParticleBurst'
     EffectWhenDamaged=Class'UnrealShare.Spark32'
     ChunkType=Class'UnrealShare.WoodFragments'
     ChunksNumber=8
     ChunkScale=1.500000
     bCustomChunkSkin=True
     ChunkSkin=Texture'SFDecos.Skins.JSFMBox1'
     bPushable=True
     bStatic=False
     Physics=PHYS_Falling
     DrawType=DT_Mesh
     Mesh=LodMesh'SFDecos.SFMbox'
     CollisionRadius=26.000000
     CollisionHeight=26.000000
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:41 PM
Created with UnCodeX