Extends: Modifiers: Source code
SFItem.SFFoodA
{ nameStartAnim=Full nameEndAnim=Empty fTweenTime=2.000000 ItemName="Some Food" PlayerViewMesh=LodMesh'SFItem.SFFooda' PickupViewMesh=LodMesh'SFItem.SFFooda' Mesh=LodMesh'SFItem.SFFooda' }