SFBoat | Spatial Fear Name: SFBoat Description: Vehicle with Boat-like physics; cannot turn without velocity Author: Gert Jen Peltenburg |
SFBoatHUD | Spatial Fear Name: SFBoatHUD Description: HUD designed for the SFBoat class Author: Gert Jen Peltenburg |
SFCar | Spatial Fear Name: SFCar Description: Vehicle with Car-like physics; cannot turn without velocity Author: Gert Jen Peltenburg |
SFCarHUD | Spatial Fear Name: SFCarHUD Description: HUD designed for the SFCar class Author: Gert Jen Peltenburg |
SFCrossHairHUD | Spatial Fear Name: SFCrosshairHUD Description: Vehicle HUD with crosshair, for weapons Author: Gert Jen Peltenburg |
SFDriversLicense | Spatial Fear Name: SFDriversLiscense Description: Every player/bot class that knows how to drive must spawn one of these in its PostBeginPlay function. If not, VehicleControls will refuse to be picked up. Author: Gert Jen Peltenburg |
SFGunBarrel | Spatial Fear Name: SFGunBarrel Description: An all-purpose weapon for use on vehicles. Author: Gert Jen Peltenburg |
SFHelicopter | Spatial Fear Name: SFHelicopter Description: A vehicle class with helicopter-like behavior Author: Gert Jen Peltenburg |
SFHoverCraft | Spatial Fear Name: SFHovercraft Description: A vehicle class with hover craft-like behavior; floats around Author: Gert Jen Peltenburg |
SFPlane | Spatial Fear Name: SFPlane Description: A vehicle class with plane-like behavior; requires a certain velocity for take-off Author: Gert Jen Peltenburg |
SFPlaneHUD | Spatial Fear Name: SFPlaneHUD Description: A vehicle HUD class for the plane Author: Gert Jen Peltenburg |
SFPropellorComponent | Spatial Fear Name: SFPropellorComponent Description: A vehicle component with propellor/engine-like behavior; rotates based on velocity of parent vehicle Author: Gert Jen Peltenburg |
SFTank | Spatial Fear Name: SFTank Description: A vehicle class with Tank-like behavior; can turn without velocity Author: Gert Jen Peltenburg |
SFTankHUD | Spatial Fear Name: SFTankHUD Description: Vehicle HUD for the tank. Author: Gert Jen Peltenburg |
SFTurret | Spatial Fear Name: SFTurret Description: A stationary vehicle class Author: Gert Jen Peltenburg |
SFTurretHUD | Spatial Fear Name: SFTurretHUD Description: Vehicle HUD for the turret Author: Gert Jen Peltenburg |
SFVehicle | Spatial Fear Name: SFVehicle Description: Core Vehicle code A SFVehicle brush can be controlled by means of a SFSFVehicleControl Pickup item. The link: the Tag of the SFVehicle equals the ControlledTag of the pickup. A SFVehicle brush can have other actors attached (Child's Event Tag equals SFVehicle's ChildTag), including other SFVehicles, dependent or independent. Author: Gert Jen Peltenburg |
SFVehicleCable | Spatial Fear Name: SFVehicleCable Description: Rope-like component. Will always hang vertically; length is influenced by the player. Author: Gert Jen Peltenburg |
SFVehicleCameraComponent | Spatial Fear Name: SFVehicleCameraComponent Description: Defines camera position when in driving state for a given vehicle Author: Gert Jen Peltenburg |
SFVehicleClamp | Spatial Fear Name: SFVehicleClamp Description: Allows attaching of SFVehicles to other SFVehicles. Unlike the passenger code, clamping prevents control of the attached SFVehicle. You can make a SFVehicleClamp a child of a SFVehicleCable, and the SFVehicleCable child of another SFVehicle. This way, you can create a crane. Note that you cannot clamp more than one SFVehicle at a time. Author: Gert Jen Peltenburg |
SFVehicleControl | Spatial Fear Name: SFVehicleControl Description: Pickup which gives the player control over a vehicle. Author: Gert Jen Peltenburg |
SFVehicleControlRefCpy | Spatial Fear Name: SFVehicleControlRefCpy Description: Reference copy of the Vehicle Control. Don't place in level; deactivated at beginplay Author: Gert Jen Peltenburg |
SFVehicleDecoration | Spatial Fear Name: SFVehicleDecoration Description: Base class for miscellaneous vehicle components Author: Gert Jen Peltenburg |
SFVehicleEntryPoint | Spatial Fear Name: SFVehicleEntryPoint Description: Defines a point of entry into a vehicle Author: Gert Jen Peltenburg |
SFVehicleFeedback | Spatial Fear Name: SFVehicleFeedback Description: Determines where a vehicle can and cannot travel in-game Author: Gert Jen Peltenburg |
SFVehicleHUD | Spatial Fear Name: SFVehicleHUD Description: Base class for the vehicle HUD Author: Gert Jen Peltenburg |
SFVehicleLadder | Spatial Fear Name: SFVehicleLadder Description: Special ladder type object that can be moved and rotated with a SFVehicle (i.e. - planes) Author: Gert Jen Peltenburg |
SFVehicleLight | Spatial Fear Name: SFVehicleLight Description: Special light designed for moving with a vehicle Author: Gert Jen Peltenburg |
SFVehicleMountPoint | Spatial Fear Name: SFVehicleMountPoint Description: Class to attach one vehicle to another (i.e. - a turret onto a tank) Author: Gert Jen Peltenburg |
SFVehiclePassengerSpace | Spatial Fear Name: SFVehiclePassengerSpace Description: Defines a passenger space for a given vehicle Author: Gert Jen Peltenburg |
SFVehiclePathMover | Spatial Fear Name: SFVehiclePathMover Description: Vehicle which moves between its pathnodes by means of its forward/backward control. ou can make a pathnode a child component of another SFVehicle. Note that pathnodes need to have unique sequences within their tag, or the results are pretty unpredictable. Also, there is currently a maximum of 25 nodes. Author: Gert Jen Peltenburg |
SFVehiclePathNode | Spatial Fear Name: SFVehiclePathNode Description: Defines where a SFVehicle can and cannot travel. Also used by SFVehiclePathMover to define its path. Author: Gert Jen Peltenburg |
SFVehiclePathNodeAir | Spatial Fear Name: SFVehiclePathNodeAir Description: Defines where a SFVehicle can and cannot travel. Also used by SFVehiclePathMover to define its path. Air specific. Author: Gert Jen Peltenburg |
SFVehiclePathNodeLand | Spatial Fear Name: SFVehiclePathNodeAir Description: Defines where a SFVehicle can and cannot travel. Also used by SFVehiclePathMover to define its path. Land specific. Author: Gert Jen Peltenburg |
SFVehiclePathNodeWater | Spatial Fear Name: SFVehiclePathNodeAir Description: Defines where a SFVehicle can and cannot travel. Also used by SFVehiclePathMover to define its path. Water specific. Author: Gert Jen Peltenburg |
SFVehicleRepairKit | Spatial Fear Name: SFVehicleRepairKit Description: Item which repairs damaged vehicles Author: Gert Jen Peltenburg |
SFWheelComponent | Spatial Fear Name: SFWheelComponent Description: Vehicle component with wheel-like behavior; spins at a given rate depending on the velocity of the vehicle. Author: Gert Jen Peltenburg |