Extends:
Modifiers:
Source code
SpatialFear.SFSpriteBallExplosion%%
%function_comment% | int | ExpCount | ||
%function_comment% | int | MissCount |
MakeSound () | |||
PostBeginPlay () | |||
Timer () |
{ SpriteAnim(0)=Texture'k_GorillaTex.Explosion.g_explo_a00' NumFrames=8 Pause=0.050000 EffectSound1=Sound'UnrealShare.General.Explo1' RemoteRole=ROLE_SimulatedProxy LifeSpan=0.700000 DrawType=DT_SpriteAnimOnce Style=STY_Translucent Texture=Texture'k_GorillaTex.Explosion.g_explo_a00' Skin=Texture'UnrealShare.Effects.ExplosionPal' DrawScale=1.400000 LightType=LT_TexturePaletteOnce LightEffect=LE_NonIncidence LightBrightness=192 LightHue=27 LightSaturation=71 LightRadius=9 bCorona=False }