SpatialFear.SFPheromone

Spatial Fear
Name: SFPheromone
Description: A simple actor that represents a scent mark, constantly generated
by the main actor Jael during gameplay. These marks are used by
"smell enabled" scripted pawns, to track the player by scent.

Author: Markus Nuebel

Extends:
Modifiers:
Source code

SpatialFear.SFPheromone
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Variables

%function_comment%
Actorm_actInstigator
%function_comment%
floatm_fImportance

Functions

PostBeginPlay ()
Tick (float DeltaTime)

Default properties

{
     bHidden=True
     LifeSpan=50.000000
     DrawType=DT_Mesh
     Style=STY_Translucent
     Mesh=LodMesh'UnrealShare.BSpot'
     AmbientGlow=200
     bGameRelevant=True
     CollisionRadius=0.000000
     CollisionHeight=0.000000
}


class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:41 PM
Created with UnCodeX