SFDecos.SFFlaske

SFFlaske - by Ivan Tanziura

Extends:
Modifiers:
Source code

SFDecos.SFFlaske
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Default properties

{
     bDestroyable=True
     Health=5
     EffectWhenDestroyed=Class'UnrealShare.splash'
     EffectWhenDamaged=Class'UnrealShare.ParticleBurst2'
     ChunkType=Class'UnrealShare.Fragment1'
     ChunksNumber=10
     ChunkScale=0.500000
     bCustomChunkSkin=True
     ChunkSkin=Texture'SFDecos.Skins.JSFFlaskf1'
     bStatic=False
     DrawType=DT_Mesh
     Mesh=LodMesh'SFDecos.SFFlaske'
     MultiSkins(1)=Texture'SFDecos.Skins.JSFFlaskf1'
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:40 PM
Created with UnCodeX