SFDecos.SFBookg

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//=============================================================================
// SFBookg - by Ivan Tanziura
//=============================================================================
class SFBookg extends Decoration;

#exec MESH IMPORT MESH=SFBookg ANIVFILE=MODELS\SFBookg_a.3d DATAFILE=MODELS\SFBookg_d.3d X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=SFBookg X=0 Y=0 Z=0

#exec MESH SEQUENCE MESH=SFBookg SEQ=All     STARTFRAME=0 NUMFRAMES=1
#exec MESH SEQUENCE MESH=SFBookg SEQ=SFBookg STARTFRAME=0 NUMFRAMES=1

#exec TEXTURE IMPORT NAME=JSFBookg1 FILE=TEXTURES\SFBookg1.PCX GROUP=Skins FLAGS=2 // 1 - Default

#exec MESHMAP NEW   MESHMAP=SFBookg MESH=SFBookg
#exec MESHMAP SCALE MESHMAP=SFBookg X=0.1 Y=0.1 Z=0.2

#exec MESHMAP SETTEXTURE MESHMAP=SFBookg NUM=1 TEXTURE=JSFBookg1

defaultproperties
{
     DrawType=DT_Mesh
     Mesh=LodMesh'SFDecos.SFBookg'
}

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:44 PM
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