SFCharacter.SFMiteCarcass

Spatial Fear
Class: SFCreatureCarcass
Descripton: The carcass class for the mite.

Author: Markus Nuebel

Extends:
Modifiers:
Source code

SFCharacter.SFMiteCarcass
%%

Functions

boolAllowChunk (int N, name A)

Default properties

{
     bodyparts(0)=LodMesh'SFCharacter.MiteBody'
     bodyparts(1)=LodMesh'SFCharacter.MiteLeg'
     bodyparts(2)=LodMesh'SFCharacter.MiteLeg'
     bodyparts(3)=LodMesh'SFCharacter.MiteLeg'
     bodyparts(4)=LodMesh'SFCharacter.MiteLeg'
     bodyparts(5)=None
     ZOffset(0)=0.000000
     ZOffset(1)=0.000000
     LandedSound=Sound'UnrealI.Pupae.thumppp'
     AnimSequence=Dead1
     Mesh=LodMesh'SFCharacter.SFMite'
     CollisionRadius=26.000000
     CollisionHeight=16.000000
     Mass=80.000000
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:41 PM
Created with UnCodeX