SpatialFear.SFSpriteBallExplosion

Spatial Fear
Class: SFSpriteBallExplosion
Descripton: SF effect used in various places (Yellow/Red Explosion)

Author: Markus Nuebel

Extends:
Modifiers:
Source code

SpatialFear.SFSpriteBallExplosion
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Variables

%function_comment%
intExpCount
%function_comment%
intMissCount

Functions

MakeSound ()
PostBeginPlay ()
Timer ()

Default properties

{
     SpriteAnim(0)=Texture'k_GorillaTex.Explosion.g_explo_a00'
     NumFrames=8
     Pause=0.050000
     EffectSound1=Sound'UnrealShare.General.Explo1'
     RemoteRole=ROLE_SimulatedProxy
     LifeSpan=0.700000
     DrawType=DT_SpriteAnimOnce
     Style=STY_Translucent
     Texture=Texture'k_GorillaTex.Explosion.g_explo_a00'
     Skin=Texture'UnrealShare.Effects.ExplosionPal'
     DrawScale=1.400000
     LightType=LT_TexturePaletteOnce
     LightEffect=LE_NonIncidence
     LightBrightness=192
     LightHue=27
     LightSaturation=71
     LightRadius=9
     bCorona=False
}


class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX