Extends:
Modifiers:
Source code
SFVehicle.SFHelicopter%%
%function_comment% | float | AirDrag | ||
%function_comment% | float | ClimbRate | ||
%function_comment% | float | CollectiveSetting | ||
%function_comment% | float | ControlInputCollective | ||
%function_comment% | float | MaxRotorLift | ||
%function_comment% | float | MaxTranslationalLift | ||
%function_comment% | bool | OnGround | ||
%function_comment% | bool | TailRotorControllable | ||
%function_comment% | float | TranslationalYawRate |
DoPhysics (float DeltaTime) | |||
InterpretControls (bool bJustFired, bool bFire, bool bJustAltFired, bool bAltFire, float aVehicleSpeedControl, float aTurretTurn, float aVehicleTurn, float aVehicleUp, float aTurretUp, bool bJustJumped, bool bJustDucked) | |||
ModifyAmbientSound () | |||
RotationPhysics (float DeltaTime) | |||
UpdateSpeed (float DeltaTime, float traction) |
{ AirDrag=80.000000 TranslationalYawRate=48.000000 MaxRotorLift=1100.000000 MaxTranslationalLift=100.000000 ClimbRate=400.000000 bHUD_ShowsPitch=True bHUD_ShowsYaw=True bHUD_ShowsRoll=True bHUD_ShowsSpeed=True bBot_ShowVehicleLocation=True Armor=50 InitialHitPoints=80 FullHitPoints=80 DestructionEffect=None PhysicalRotationRate=(Pitch=16384,Yaw=16384,Roll=16384) AirTraction=1.000000 bRestrictPitch=True MinPitch=-2048.000000 maxPitch=2048.000000 PitchUpRate=16384.000000 PitchDownRate=16384.000000 bRestrictRoll=True MinRoll=-2048.000000 MaxRoll=2048.000000 RollLeftRate=16384.000000 RollRightRate=16384.000000 YawLeftRate=2048.000000 YawRightRate=2048.000000 Elasticity=0.000000 MaxSpeed=500.000000 MaxAcceleration=200.000000 bRepairable=False bFullTimePhysics=True bDamageTriggered=True }