Extends:
Modifiers: abstract
Source code
SpatialFear.SFFemale%%
PlayDecap () | |||
PlayDying (name DamageType, vector HitLoc) | |||
PlayRightHit (float tweentime) |
{ drown=Sound'UnrealShare.Female.mdrown2fem' UWHit2=Sound'UnrealShare.Male.MUWHit2' StatusDoll=Texture'Botpack.Icons.Woman' StatusBelt=Texture'Botpack.Icons.WomanBelt' VoicePackMetaClass="BotPack.VoiceFemale" CarcassType=Class'Botpack.TFemale1Carcass' bIsFemale=True }