Extends:
Modifiers:
Source code
SpatialFear.SFDamageProtection%%
%function_comment% | int | HealingAmount | ||
%function_comment% | int | MaxHealing | ||
%function_comment% | float | m_fBallisticProtection | ||
%function_comment% | float | m_fChemicalProtection | ||
%function_comment% | float | m_fFireProtection | ||
%function_comment% | float | m_fMaxProtection | ||
%function_comment% | float | m_fRadioactiveProtection |
Activate () | |||
float | calcDamage (float fDamage, string damageType) | ||
int | getRefillAmount () | ||
bool | needRefill () | ||
int | refill (int nAmout) | ||
bool | upgrade (float fProtection, string DamageType) |
{ HealingAmount=20 MaxHealing=20 m_fFireProtection=0.200000 m_fChemicalProtection=0.200000 m_fBallisticProtection=0.200000 m_fRadioactiveProtection=0.200000 m_fMaxProtection=0.750000 }