Extends:
Modifiers:
Source code
SpatialFear.SFSeqTrigger%%
%function_comment% | bool | bFreeze | ||
%function_comment% | name | CounterEvent | ||
%function_comment% | float | fFloatFreezeTimeAfterTouch | ||
%function_comment% | int | Sequence |
FireCounterEvent (actor Other, bool bUntrigger) | |||
timer () | |||
Touch (actor Other) | |||
Trigger (actor Other, pawn EventInstigator) | |||
UnTouch (actor Other) |
{ fFloatFreezeTimeAfterTouch=2.000000 }