Extends:
Modifiers:
Source code
SFVehicle.SFHoverCraft%%
InterpretControls (bool bJustFired, bool bFire, bool bJustAltFired, bool bAltFire, float aVehicleSpeedControl, float aTurretTurn, float aVehicleTurn, float aVehicleUp, float aTurretUp, bool bJustJumped, bool bJustDucked) | |||
UpdateSpeed (float DeltaTime, float traction) |
{ bBot_ShowVehicleLocation=True DestructionEffect=None PhysicsFlatBottom=True PhysicsHover=True PhysicalRotationRate=(Pitch=0,Yaw=0,Roll=0) Elasticity=0.000000 bRepairable=False RepairTime=0.000000 bDamageTriggered=True Buoyancy=100.000000 }