00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 00029 00030 00031 00032 00033 00034 00035 00036 00037 00038 00039 00040 00041 00042 00043 00044 00045 00046 00047 00048 00049 00050 00051 00052 00053 00054 00055 00056 00057 00058 | //============================================================================= // Spatial Fear // Name: SFDataNodeWindow. // Description: Window, that pops up for a data node communication window // Subclass of the general SFCommWindow // // Author: Markus Nuebel //============================================================================= class SFDataNodeWindow extends SFCommWindow; // All initialization stuff simulated function init(float fHUDScale, int X, int Y, int nWidth, int nHeight, optional Pawn Owner, optional string strText, optional SFWindow wndParent) { // Call to base class Super.init(fHUDScale, X, Y, nWidth, nHeight, Owner, strText, wndParent); m_nTextOffset = 8; } // Cleanup simulated function terminate() { // Call to base class Super.terminate(); } // Overwritten in child class, to do different backgrounds and effects simulated function renderBackground(Canvas C) { local float OldFov; local vector vectLocation; // Call to base class Super.renderBackground(C); } simulated function show() { // Call to base class Super.show(); } simulated function hide() { // Call to base class Super.hide(); } defaultproperties { m_nTextOffset=20 m_texBkg=Texture'SfResource1.Background.DataNodeWin' m_nBorderSize=12 } |