SFDecos.SFMedBody

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//=============================================================================
// SFMedBody - by Doug Blask
//=============================================================================
class SFMedBody extends SFMedStation;

#exec obj load file=..\Textures\K_Horizon.utx package=K_Horizon
#exec obj load file=..\Textures\k_ChimpTex.utx package=k_ChimpTex

#exec mesh import mesh=MedBody anivfile=Models\MedBody_a.3d datafile=Models\MedBody_d.3d x=0 y=0 z=0 
#exec mesh origin mesh=MedBody x=0 y=0 z=0
#exec mesh sequence mesh=MedBody seq=All startframe=0 numframes=1

#exec meshmap new meshmap=MedBody mesh=MedBody
#exec meshmap scale meshmap=MedBody x=0.18750 y=0.18750 z=0.37500

defaultproperties
{
     DrawType=DT_Mesh
     Mesh=LodMesh'SFDecos.MedBody'
     MultiSkins(0)=Texture'K_Horizon.walls.K_wall2'
     MultiSkins(1)=Texture'k_ChimpTex.MedStation.MedStation3'
     MultiSkins(2)=Texture'k_ChimpTex.MedStation.MedStation2'
     MultiSkins(3)=Texture'K_Horizon.floors.K_steelplate1'
}

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:45 PM
Created with UnCodeX