Extends:
Modifiers:
Source code
SFCharacter.SFMonsterCrawler%%
HearNoise (float Loudness, Actor NoiseMaker) | |||
PlayRangedAttack () | |||
PlayRunning () | |||
PlayWalking () | |||
SmellScent (float fImportance, vector vectPosition) |
{ SmellRadius=1000.000000 fMeleeDamage=20.000000 fStunnedTime=4.000000 bHasRangedAttack=True RangedProjectile=Class'SFCharacter.SFCrawlerProjectile' ProjectileSpeed=10.000000 Acquire=Sound'SPF-Content.Creatures.MonsterCrawlerAquisition' Fear=Sound'SPF-Content.Creatures.MonsterCrawlerFear' Roam=Sound'SPF-Content.Creatures.MonsterCrawlerRoam' MeleeRange=10.000000 GroundSpeed=380.000000 Health=200 DrawScale=2.000000 MultiSkins(1)=Texture'SFCharacter.NewSkins.crawl1' MultiSkins(2)=Texture'SFCharacter.NewSkins.crawl2' CollisionRadius=74.000000 CollisionHeight=34.000000 Mass=120.000000 }