SFADrug | Spatial Fear Class: SFADrug Description: An active item that increases the player accuracy permanently. Created by: Ivan Tanzuira Modified by: Markus Nuebel |
SFAntiGrav | Spatial Fear Class: SFAntiGrav Description: Subclass of SFSmartVestUpgrade, an upgrade module for the smart vest, that provides additional resistance against gravity damage (). Set the ProtectionAmount value to modify the amount of protection, this item provides. Created by: Scott Sutherland Modified by: Markus Nuebel |
SFBallistic | Spatial Fear Class: SFBallistic Description: Subclass of SFSmartVestUpgrade, an upgrade module for the smart vest, that provides additional resistance against ballistic damage (shot). Set the ProtectionAmount value to modify the amount of protection, this item provides. Created by: Scott Sutherland Modified by: Markus Nuebel |
SFChemCard | Spatial Fear Class: SFChemCard Description: Subclass of SFSmartVestUpgrade, an upgrade module for the smart vest, that provides additional resistance against chemical damage (Corroded). Set the ProtectionAmount value to modify the amount of protection, this item provides. Created by: Scott Sutherland Modified by: Markus Nuebel |
SFDataNode | Spatial Fear Class: SFDataNode Description: An InteractTrigger, that looks for the logical chute and fires an event, in case the chute is present. The event can be used to trigger a SFCommunication, to display it's configured conversation in the Chute communication window. Author: Ivan Tanzuira Modified: Markus Nuebel |
SFEVSuit | Spatial Fear Class: SFEVSuit Description: SFPickup subclass, that acts as an passive inventory item. Following the DD it is used to solve a decontermination related puzzle Created by: Ivan Tanzuira Modified by: Markus Nuebel |
SFFireCard | Spatial Fear Class: SFFireCard Description: Subclass of SFSmartVestUpgrade, an upgrade module for the smart vest, that provides additional resistance against fire damage (Burned). Set the ProtectionAmount value to modify the amount of protection, this item provides. Created by: Scott Sutherland Modified by: Markus Nuebel |
SFFlashlight | Spatial Fear Class: SFFlashlight Description: An Unreal-like flashlight. Author: Jacek Zagrodzki, model by Ivan Tanzuira Modified by: Markus Nuebel |
SFFoodA | Spatial Fear Class: SFFoodA Description: Subclass of SFFoodHealth. Provides some health and displays a changed animation on the item Author: Ivan Tanzuira Modified: Markus Nuebel |
SFFoodB | Spatial Fear Class: SFFoodB Description: Subclass of SFFoodHealth. Provides some health and displays a changed animation on the item Author: Ivan Tanzuira Modified: Markus Nuebel |
SFFuse | Spatial Fear Class: SFFuse Description: A passive inventory item. Author: Markus Nuebel (code), Ivan Tanzuira (model) |
SFHandScanner | Spatial Fear Class: SFHandScanner Descritption: Fires an event when UseKey pressed. Author: Ivan Tanzuira (model), Jacek 'moose' Zagrodzki (code) ============================x================================================ |
SFHarddrive | Spatial Fear Class: SFHarddrive Description: A passive item that is used to control the shuttle. Created by: Ivan Tanzuira Modified by: Markus Nuebel |
SFKeyCard | Spatial Fear Class: SFKeyCard Description: A base class for keycards. Don't add objects of this class to a map, add its sub-classes instead. Author: Jacek Zagrodzki (code), Ivan Tanzuira (model) |
SFKeyCardB | Spatial Fear Class: SFKeyCardB Description: A blue keycard. Author: Jacek Zagrodzki (code), Ivan Tanzuira (model) |
SFKeyCardD | Spatial Fear Class: SFKeyCardB Description: A grey keycard. Author: Jacek Zagrodzki (code), Ivan Tanzuira (model) |
SFKeyCardG | Spatial Fear Class: SFKeyCardB Description: A green keycard. Author: Jacek Zagrodzki (code), Ivan Tanzuira (model) |
SFKeyCardR | Spatial Fear Class: SFKeyCardB Description: A red keycard. Author: Jacek Zagrodzki (code), Ivan Tanzuira (model) |
SFKeyCardY | Spatial Fear Class: SFKeyCardB Description: A yellow keycard. Author: Jacek Zagrodzki (code), Ivan Tanzuira (model) |
SFKeyReader | Spatial Fear Class: SFKeyReader Description: Keycard reader. It's triggered with UseKey. Checks wheter player has a specific item in his/her inventory (usually it will be key card but not necessarily) and fires an event if yes. To set required item change NeededItem variable (default is class'SFKeyCardY'). There are five keycards: class'SFKeyCardB' - a blue keycard class'SFKeyCardD' - a grey keycard class'SFKeyCardG' - a green keycard class'SFKeyCardR' - a red keycard class'SFKeyCardY' - a yellow keycard Author: Jacek Zagrodzki (code), Ivan Tanzuira (model) |
SFLogicChute | Spatial Fear Class: SFLogicChute Description: A passive item that allows access to data nodes. Author: Ivan Tanzuira Modified: Markus Nuebel |
SFMedKit | Spatial Fear Class: SFMedKit Description: New Health item Author: Markus Nuebel Modified By: Chris Rogers |
SFRadCard | Spatial Fear Class: SFRadCard Description: Subclass of SFSmartVestUpgrade, an upgrade module for the smart vest, that provides additional resistance against radioactive damage (Radiation). Set the ProtectionAmount value to modify the amount of protection, this item provides. Created by: Scott Sutherland Modified by: Markus Nuebel |
SFSmartVest | Spatial Fear Class: SFSmartVest Description: Subclass of SFDamageProtection, implements an intellegent armor power up. Created by: Scott Sutherland Modified by: Markus Nuebel |
SFSpeedDrug | Spatial Fear Class: SFSpeedDrug Description: An active item that increases the players speed permanently. Created by: Ivan Tanzuira Modified by: Markus Nuebel |
SFTexDummy | Spatial Fear Class: SFTexDummy Description: Dummy, to keep an animated texture for the night vision display. Modified by: Markus Nuebel |
SFVisorUnit | Spatial Fear Class: SFVisorUnit Description: HUD upgrade module Created by: Ivan Tanzuira Modified by: Markus Nuebel |
SFWLaser | Spatial Fear Class: SFWLaser Description: Weapon upgrade: LaserSight improves accuracy. Created by: Ivan Tanzuira Modified by: Markus Nuebel |
SFWPowerUp | Spatial Fear Class: SFWPowerUp Description: Weapon upgrade: Energy booster. Increases the weapon power about 15% Created by: Ivan Tanzuira Modified by: Markus Nuebel |