SFDecos.SFEChair

SFEChair - by Ivan T.

Extends:
Modifiers:
Source code

SFDecos.SFEChair
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Default properties

{
     bDestroyable=True
     Health=25
     EffectWhenDamaged=Class'UnrealShare.Spark35'
     ChunkType=Class'UnrealShare.WallFragments'
     ChunksNumber=10
     ChunkScale=0.400000
     bCustomChunkSkin=True
     ChunkSkin=Texture'SFDecos.Skins.JSFEChair1'
     bPushable=True
     bStatic=False
     Physics=PHYS_Falling
     DrawType=DT_Mesh
     Mesh=LodMesh'SFDecos.SFEChair'
     CollisionRadius=16.000000
     CollisionHeight=24.000000
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:40 PM
Created with UnCodeX