SFWeapon.HardWaveWave

Spatial Fear
Class: HardWaveWave
Descripton: Forgot the SF in front, but who cares. Implements the shock wave
that is emitted from the HardWave's secondary fire action.

Author: Markus Nuebel

Extends:
Modifiers:
Source code

SFWeapon.HardWaveWave
%%

Variables

%function_comment%
intICount
%function_comment%
boolm_bMaxScale
%function_comment%
floatOldShockDistance
%function_comment%
floatShockSize

Functions

AnimEnd ()
PostBeginPlay ()
SpawnEffects ()
Tick (float DeltaTime)

Default properties

{
     bAlwaysRelevant=True
     Physics=PHYS_Projectile
     RemoteRole=ROLE_SimulatedProxy
     LifeSpan=0.450000
     DrawType=DT_Mesh
     Style=STY_Translucent
     Texture=FireTexture'Botpack.ShaneFx.Sides'
     Mesh=LodMesh'SFWeapon.HardWaveAltFire'
     AmbientGlow=255
     bUnlit=True
     MultiSkins(1)=FireTexture'Botpack.ShaneFx.Sides'
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:39 PM
Created with UnCodeX