SFItem.SFTexDummy

Spatial Fear
Class: SFTexDummy
Description: Dummy, to keep an animated texture for the night vision display.

Modified by: Markus Nuebel

Extends:
Modifiers:
Source code

SFItem.SFTexDummy
%%

Functions

FireTexturegetFireTex ()
WaveTexturegetWaveTex ()
PostBeginPlay ()

Default properties

{
     ItemIcon=Texture'SfResource1.Icons.AccDrugIco'
     bAmbientGlow=False
     PlayerViewMesh=LodMesh'SFItem.SFADrug'
     PickupViewMesh=LodMesh'SFItem.SFADrug'
     bHidden=True
     RemoteRole=ROLE_DumbProxy
     Mesh=LodMesh'SFItem.SFADrug'
     DrawScale=0.001000
     AmbientGlow=1
     MultiSkins(1)=WaveTexture'SfResource1.NightVision.bigwhirly_3'
     MultiSkins(2)=FireTexture'SfResource1.liquid.Virus_SFX'
     bCollideActors=False
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX