Extends:
Modifiers:
Source code
SpatialFear.SFPheromone%%
%function_comment% | Actor | m_actInstigator | ||
%function_comment% | float | m_fImportance |
PostBeginPlay () | |||
Tick (float DeltaTime) |
{ bHidden=True LifeSpan=50.000000 DrawType=DT_Mesh Style=STY_Translucent Mesh=LodMesh'UnrealShare.BSpot' AmbientGlow=200 bGameRelevant=True CollisionRadius=0.000000 CollisionHeight=0.000000 }