Extends:
Modifiers:
Source code
SpatialFear.SFTriggerMessage%%
string | AssembleString (HUD myHUD, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional String MessageString) |
{ FontSize=1 bIsSpecial=True bIsUnique=True bFadeMessage=True YPos=64.000000 bCenter=True }