Extends:
Modifiers:
Source code
SFItem.SFSmartVest%%
%function_comment% | Sound | ActivatedSound | ||
%function_comment% | Sound | EmptySound | ||
%function_comment% | Sound | NotNeededSound |
Activate () |
{ ActivatedSound=Sound'SpatialFear.SpatialFear.hiss4' EmptySound=Sound'SpatialFear.SpatialFear.hiss2' NotNeededSound=Sound'UnrealShare.Generic.Beep' ItemDescription="SmartVest:\nA Personal Protection Unit.\nThis is a semi-sentient vest that provides partial protection against all known forms of physical dangers. " ItemIcon=Texture'SfResource1.Icons.SmartVestIco' bIsActiveItem=True ItemName="SmartVest" PlayerViewMesh=Mesh'SFItem.SFSmartVest' PickupViewMesh=Mesh'SFItem.SFSmartVest' PickupSound=Sound'Botpack.Pickups.UTHealth' Mesh=Mesh'SFItem.SFSmartVest' CollisionRadius=25.000000 CollisionHeight=15.000000 }