//=============================================================================
// Spatial Fear
// Name: SFVehiclePathNodeAir
// Description: Defines where a SFVehicle can and cannot travel. Also used by SFVehiclePathMover to define its path. Water specific.
//
// Author: Gert Jen Peltenburg
//=============================================================================
class SFVehiclePathNodeWater expands SFVehiclePathNode;
defaultproperties
{
CollisionRadius=200.000000
CollisionHeight=100.000000
}
class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:45 PM
Created with UnCodeX