SFDecos.SFBookr

00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
//=============================================================================
// SFBookr - by Ivan Tanziura
//=============================================================================
class SFBookr extends Decoration;

#exec MESH IMPORT MESH=SFBookr ANIVFILE=MODELS\SFBookr_a.3d DATAFILE=MODELS\SFBookr_d.3d X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=SFBookr X=0 Y=0 Z=0

#exec MESH SEQUENCE MESH=SFBookr SEQ=All     STARTFRAME=0 NUMFRAMES=1
#exec MESH SEQUENCE MESH=SFBookr SEQ=SFBookr STARTFRAME=0 NUMFRAMES=1

#exec TEXTURE IMPORT NAME=JSFBookr1 FILE=TEXTURES\SFBookr1.PCX GROUP=Skins FLAGS=2 // 1 - Default

#exec MESHMAP NEW   MESHMAP=SFBookr MESH=SFBookr
#exec MESHMAP SCALE MESHMAP=SFBookr X=0.1 Y=0.1 Z=0.2

#exec MESHMAP SETTEXTURE MESHMAP=SFBookr NUM=1 TEXTURE=JSFBookr1

defaultproperties
{
     DrawType=DT_Mesh
     Mesh=LodMesh'SFDecos.SFBookr'
}

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:44 PM
Created with UnCodeX