SFVehicle.SFCar

Spatial Fear
Name: SFCar
Description: Vehicle with Car-like physics; cannot turn without velocity

Author: Gert Jen Peltenburg

Extends:
Modifiers:
Source code

SFVehicle.SFCar
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Functions

InterpretControls (bool bJustFired, bool bFire, bool bJustAltFired, bool bAltFire, float aVehicleSpeedControl, float aTurretTurn, float aVehicleTurn, float aVehicleUp, float aTurretUp, bool bJustJumped, bool bJustDucked)
RotationPhysics (float DeltaTime)

Default properties

{
     bBot_ShowVehicleLocation=True
     Armor=40
     InitialHitPoints=60
     FullHitPoints=60
     PhysicalRotationRate=(Pitch=16384,Yaw=16384,Roll=16384)
     Elasticity=0.000000
     bDamageTriggered=True
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:39 PM
Created with UnCodeX