SFDecos.SFGrassA

SFGrassA.

Extends:
Modifiers:
Source code

SFDecos.SFGrassA
%%

Functions

NormalFireAnimEnd ()
IdleAnimEnd ()
NormalFireBeginState ()
IdleTouch (Actor Other)

Default properties

{
     DrawType=DT_Mesh
     Mesh=LodMesh'SFDecos.SFGrassA'
     CollisionRadius=60.000000
     CollisionHeight=45.000000
     bBlockActors=False
     bBlockPlayers=False
     bProjTarget=False
}


class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:40 PM
Created with UnCodeX