Extends:
Modifiers:
Source code
SFWeapon.SFRingExplosion1%%
%function_comment% | int | numwaits |
PostBeginPlay () | |||
Tick (float DeltaTime) | |||
Timer () |
{ RemoteRole=ROLE_SimulatedProxy LifeSpan=0.400000 DrawType=DT_Mesh Style=STY_Translucent Texture=Texture'k_GorillaTex.FX.HWExpRing' Mesh=LodMesh'Botpack.UTRingex' DrawScale=0.200000 MultiSkins(0)=Texture'k_GorillaTex.FX.HWExpRing' MultiSkins(1)=Texture'k_GorillaTex.FX.HWExpRing' }