SpatialFear.SFActiveItemBelt

Spatial Fear
Name: SFActiveItemBelt
Description: Collection of item slot windows, that shwo the currently
equipped active inventory.

Author: Markus Nuebel

Extends:
Modifiers:
Source code

SpatialFear.SFActiveItemBelt
%%

Variables

%function_comment%
SFItemSlotm_arSlots[9]
%function_comment%
floatm_fCountdown
%function_comment%
floatm_fSelectionSlotOffset
%function_comment%
intm_nIconBorder
%function_comment%
intm_nIconDisplaySize
%function_comment%
intm_nIconSize
%function_comment%
intm_nNumberOfIcons
%function_comment%
intm_nNumberOfItems
%function_comment%
intm_nSelected
%function_comment%
intm_nSelectionSlot

Functions

activateItem ()
boolfindItem (SFPickup item)
floatGetFlashlightLevel ()
intGetFlashlightState ()
init (float fHUDScale, int X, int Y, int nWidth, int nHeight, optional Pawn Owner, optional string strText, optional SFWindow wndParent)
boolinsert (SFPickup item)
boolMedicalKitLimit (inventory item)
nextItem ()
prepareCanvas (Canvas C)
prevItem ()
recalcPositions ()
boolremoveItem (SFPickup item)
renderBackground (Canvas C)
reset ()
show ()
terminate ()
Timer ()

Default properties

{
     m_nIconSize=64
     m_nIconDisplaySize=32
     m_nIconBorder=4
     m_fCountdown=5.000000
     m_texBkg=Texture'SfResource1.Background.ActiveBelt'
     m_nBorderSize=16
     m_sndOpen=Sound'SfResource1.Window.OpenActiveWnd'
     m_sndClose=Sound'SfResource1.Window.CloseActiveWnd'
}


class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:39 PM
Created with UnCodeX