Glossary

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

G

G
GainedChild
GameChanged
GeneralText
getActiveWindowClass
getAmmoPerShot
getAngle
... SFHardWave
... SFUSrifle
... SFPrybar
... SFPlayer
GetAngles
getArmorState
getDamageType
getFireTex
GetFlashlightLevel
... SFActiveItemBelt
... SFHUDWindowMgr
GetFlashlightState
... SFHUDWindowMgr
... SFActiveItemBelt
getFocusedActor
getHeading
getHealingAmount
getHealthState
getHurtRate
GetOffset
GetPlaneRotation
... SFVehicle
... SFVehicleLadder
getPlayerState
getRadiusActorByClass
getRefillAmount
GetShapeDirection
getSize
getStartingPlayerState
GetStaticBigFont
GetStaticHugeFont
GetStaticMediumFont
GetStaticSmallFont
GetString
getVisibleActorByClass
getVisibleActorByName
getWaveTex
GiveBirth
GiveBirthToChildren
GiveEvent
GiveGoalTable
giveToPlayer
... SFInvItemTrigger
... SFComParser
GiveUpTactical
go
GoaltableAction
GrabActor
GrabDecoration
gravityinducedvelocity
GroundFeedbackIndex
GroupName
... ExtWave
... TarquinCylinderBuilder
... ExtParallelepiped
... TarquinPanoramaBuilder
... TarquinSpiralStairBuilder
... TarquinTorusBuilder
... TarquinExtrudeBuilder

creation time: 12/7/2003 4:03:43 PM
Created with UnCodeX