SpatialFear.SFPickupTracker

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//=============================================================================
// Unreal Spatial Fear
// Class: SFPickupTracker
// Description:	Management class that keeps track of already collected picks
//				by storing the pickup classes in a list
//
// Author: Markus Nuebel
//=============================================================================

class SFPickupTracker extends SFObject;

var travel USXList	m_listPickupClasses;

// Override, to some initialization stuff
event PostBeginPlay()
{
	//class'SFUtils'.static.sfLogEx(5, "SFPickupTracker - PostBeginPlay: Entering");

	// Call to base class
	Super.PostBeginPlay();

	// Create new instance of the tracking list
	m_listPickupClasses	= new class'USXList';

	if(None != m_listPickupClasses)
		m_listPickupClasses.init();
	else
		class'SFUtils'.static.sfError( "SFPickupTracker - PostBeginPlay: Cannot instantiate m_listPickupClasses");
}

// Checks is the supplied class has already been seen
function bool isUnknown(class oTestClass)
{
	local SFPickupElem oNew;

	//class'SFUtils'.static.sfLogEx(5, "SFPickupTracker - isUnknown: Entering");

	// Construct new object
	oNew				= new class'SFPickupElem';
	oNew.m_classPickup	= oTestClass;

	if(m_listPickupClasses.isContained(oNew))
	{
		//class'SFUtils'.static.sfLogEx(5, "SFPickupTracker - isUnknown: class FOUND");
		return false;
	}
	else
	{
		//class'SFUtils'.static.sfLogEx(5, "SFPickupTracker - isUnknown: class NOT found");
		m_listPickupClasses.insert(oNew);
		return true;
	}
}

defaultproperties
{
}

class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:45 PM
Created with UnCodeX