SFItem.SFAntiGrav

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//=============================================================================
// Spatial Fear
// Class: SFAntiGrav
// Description: Subclass of SFSmartVestUpgrade, an upgrade module for the 
//				smart vest, that provides additional resistance against
//				gravity damage ().
//				Set the ProtectionAmount value to modify the amount of 
//				protection, this item provides.
//
// Created by: Scott Sutherland
// Modified by: Markus Nuebel
//=============================================================================
class SFAntiGrav extends SFSmartVestUpgrade;


#exec MESH IMPORT MESH=SFAntiGrav ANIVFILE=MODELS\SFAntiGrav_a.3d DATAFILE=MODELS\SFAntiGrav_d.3d X=0 Y=0 Z=0 MLOD=0
#exec MESH ORIGIN MESH=SFAntiGrav X=-300 Y=300 Z=40

#exec MESH SEQUENCE MESH=SFAntiGrav SEQ=All        STARTFRAME=0 NUMFRAMES=1
#exec MESH SEQUENCE MESH=SFAntiGrav SEQ=SFAntiGrav STARTFRAME=0 NUMFRAMES=1

#exec TEXTURE IMPORT NAME=JSFAntiGrav1 FILE=TEXTURES\SFAntiGrav.PCX GROUP=Skins FLAGS=2 

#exec MESHMAP NEW   MESHMAP=SFAntiGrav MESH=SFAntiGrav
#exec MESHMAP SCALE MESHMAP=SFAntiGrav X=0.01 Y=0.01 Z=0.02

#exec MESHMAP SETTEXTURE MESHMAP=SFAntiGrav NUM=0 TEXTURE=JSFAntiGrav1

defaultproperties
{
     ItemDescription="SFAntiGrav:\nDescription has to be provided by a\n native speaker.\nFIXME"
     ItemIcon=Texture'SfResource1.Icons.RadUpgradeIco'
     ItemName="SFAntiGrav"
     PlayerViewMesh=Mesh'SFItem.SFAntiGrav'
     PickupViewMesh=Mesh'SFItem.SFAntiGrav'
     PickupSound=Sound'UnrealShare.Pickups.GenPickSnd'
     ActivateSound=Sound'UnrealI.Pickups.fFieldh2'
     RemoteRole=ROLE_DumbProxy
     Mesh=Mesh'SFItem.SFAntiGrav'
     AmbientGlow=32
}

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:44 PM
Created with UnCodeX