Spatial Fear
Class: SFFixedCamera
Description: Extends StationaryPawn and changes the view to a 3rd person view from the
camera position.
Has to be used with a trigger. In a trigger operation the cameras track target
is set to the eventInstigator of the trigger action. In an untrigger operation the view
is switched back to 1st person.
If enabled, the camera will follow it's targets position with the specified "RotationRate" speed.
See below for class properties.
Interesing base class setting: RotationRate, defaults to (Pitch=6000,Yaw=6000,Roll=6000)
This is a rotator, that determines the tracking speed used during every tracking intervall(see
below for tracking interval). So using higher values will result in faster tracking movement.
Combined with a lower tracking interval rate a smoot motion should be producable.
Author: Markus Nuebel
Extends:
Modifiers:
Source code
SpatialFear.SFFixedCamera
%%
Variables
Functions
Default properties
{
bTrackTarget=True
clsTrackedObject=Class'Engine.PlayerPawn'
bHidden=True
bIsPawn=False
DrawType=DT_Sprite
bCollideActors=False
bCollideWorld=False
bBlockActors=False
bBlockPlayers=False
bProjTarget=False
RotationRate=(Pitch=6000,Yaw=6000,Roll=6000)
}
class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:40 PM
Created with
UnCodeX