UseKey |
|
The UseKey is
Your main way of interacting with the environment. By
pressing the UseKey, you can open doors, activate engines,
access keycard readers, and many other things. |
Creeping |
|
Use creeping to
lower yourself onto your belly. This is useful for getting
into particularly tight spaces.
The "creep" key toggles creeping. Press it once
to begin creeping, and once again to stand up again. |
Active Item Belt |
|
In the lower
right corner of your HUD is the active item belt. This
display informs you about all the items that you are currently
holding and that can actively use to perform certain tasks.
An example
of an active item if the Flashlight. You have to activate
it to get some light in dark areas and disable it later
on to save some battery power.
You bring up
the active item display by pressing the "Next Active
Item" or "previous Active Item" keys.
These keys are also used to scroll through all active
items, in case you posses more than one of them.
Pressing the
UseKey while having selected an active item with the
next/previous key will activate/deactivate it. |
Passive Item
Belt |
|
Passive items
are mainly items that you have to collect in order to
accomplish some tasks. An example of a passive item is
a keycard. The keybinding for "Show/Hide Passive
Items" lets you manage the display of this window. |
Accept Communications |
|
Whenever someone
wants to communicate with you, a transmission will be
sent to your HUD module. In the lower left corner of your
HUD, a little icon will indicate the availability of a
new transmission. To play the communication, press the
"Accept Communication" key. |
Cancel Communications |
|
During a playback
of a transmission, you are free to cancel and continue
by just pressing the "Cancel Communication"
key. Due to the fact that some transmissions are vital
for your survival. your HUD module has an build in mode
to disable the "Cancel Communications" feature
for very important messages. |
Communications |
|
During fast paced
action and thrilling fights you might not be able to follow
every communication. To keep a history of received communications,
your HUD module uses a 12GB lightwire storage module.
You can bring up the stored history by using the "Communications"
key. |
Loading and Saving |
|
There are a couple
of bindings for loading and saving.
QuickSave: Does an immediate save using the special QuickSave
slot.
QuickLoad: Does an immediate load using the special QuickLoad
slot.
Save Menu: Displays a menu to save a game to a savegame
slots.
Load Menu: Displays a menu to load a game from a set of
savegames. |
Toggle the Flashlight |
|
Binding the "Toggle
Flashlight" command allows you to easily switch the
flashlight on and Off, without using the Active item menu.
Of course you have to own the Flashlight before you can
activate it. |