Extends:
Modifiers:
Source code
SFItem.SFADrug%%
%function_comment% | float | AccuracyIncrease |
Activate () | |||
Activated | BeginState () | ||
Activated | Endstate () |
{ AccuracyIncrease=0.100000 ItemDescription="Accuracy Drug:\nA Bio-chemical Enhancement.\nThe chemical contained within will increase the wearer's firing accuracy by a rate of 10%.\nATTENTION: Unauthorized use of this product can result in a loss of wages, and/or criminal punishment." ItemIcon=Texture'SfResource1.Icons.AccDrugIco' bIsActiveItem=True bActivatable=True ItemName="Accuracy Drug" PlayerViewMesh=LodMesh'SFItem.SFADrug' PickupViewMesh=LodMesh'SFItem.SFADrug' PickupSound=Sound'UnrealShare.Pickups.GenPickSnd' ActivateSound=Sound'UnrealI.Pickups.fFieldh2' RemoteRole=ROLE_DumbProxy Mesh=LodMesh'SFItem.SFADrug' AmbientGlow=32 }