SpatialFear.SFTankCannon

Spatial Fear
Name: SFTankCannon
Description: Primary fire projectile for the tank

Author: Chris Rogers

Extends:
Modifiers:
Source code

SpatialFear.SFTankCannon
%%

Variables

%function_comment%
boolbHitWater
%function_comment%
boolbRing
%function_comment%
boolbWaterStart
%function_comment%
vectorInitialDir
%function_comment%
intNumExtraRockets
%function_comment%
ActorSeeking
%function_comment%
floatSmokeRate
%function_comment%
rockettrailtrail

Functions

FlyingBeginState ()
FlyingBlowUp (vector HitLocation)
Destroyed ()
FlyingExplode (vector HitLocation, vector HitNormal)
PostBeginPlay ()
FlyingProcessTouch (Actor Other, Vector HitLocation)
Timer ()
FlyingZoneChange (Zoneinfo NewZone)

Default properties

{
     speed=3000.000000
     MaxSpeed=6000.000000
     Damage=120.000000
     MomentumTransfer=300000
     MyDamageType=RocketDeath
     SpawnSound=Sound'UnrealShare.Eightball.Ignite'
     ImpactSound=Sound'UnrealShare.Eightball.GrenadeFloor'
     ExplosionDecal=Class'Botpack.BlastMark'
     AnimSequence=Wing
     Mesh=LodMesh'Botpack.UTRocket'
     DrawScale=0.020000
     AmbientGlow=96
}


class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX