Extends:
Modifiers:
Source code
SFDecos.SFNavchair%%
{ bDestroyable=True Health=200 EffectWhenDamaged=Class'UnrealShare.Spark35' ChunkType=Class'UnrealShare.WallFragments' ChunksNumber=10 ChunkScale=0.700000 bCustomChunkSkin=True ChunkSkin=Texture'SFDecos.Skins.JSFNavchair1' bStatic=False DrawType=DT_Mesh Mesh=LodMesh'SFDecos.SFNavchair' CollisionRadius=30.000000 CollisionHeight=40.000000 }