While you are developing your map, and just before you ship it, be sure to check UNREAL.LOG after playing your map.
You wouldn't want to embarrass yourself by shipping a map that puts warnings in every player's log file. Search for the
string "warning" in the log file to spot potential problem areas. Unreal has many warnings of its own but RealCTF adds several more specifically labeled "Map Warning": weapon not found

To avoid this warning, make sure you place at least one of every regular weapon in the Unreal arsenal other than
DispersionPistol and QuadShot. We are planning to replace some or all of these weapons in future versions of
RealCTF.

Note: This warning has been removed in the 224-compatible release of RealCTF. It may be restored in a future
version.

Invalid class class found

The RealCTF class is not meant to be placed directly in a map. Delete instances of this class to avoid problems later.

Duplicate class found

The specified class is a type of unique object (e.g. an artifact) of which only one is permitted. Delete all duplicate
instances to get rid of this warning.

LevelInfo.property not set

You should set the LevelInfo class properties as described in Level Properties.

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